Join Ashley Kennedy for an in-depth discussion in this video Organizing the assets, part of Making Video 2: Teach Something.
- If you've chosen to learn about HitFilm Express, the previous three movies have given you a nice foundation. Even if you're using a different software though, it's likely that you'll go through very similar steps and it's the process of editing, not the specifics of a particular software, that I want to discuss for the rest of this chapter. So, let's first start off by talking about organizing the project and screening the footage. Okay, so when you begin an edit, especially an edit in which you've shot most or all of the footage on your phone, you'll need to gather all assets in one place.
For this particular multi-camera shoot, we have the main footage stored within the FiLMiC Pro app on two different devices. We also have some original images and video provided directly by Pamela and we've got several samples of royalty-free music that we've downloaded from a stock music site. Now, as you're likely aware, there are a few ways that you can very easily begin to gather some of the stuff together. For smaller files, you can just use email or a cloud service like Dropbox, iCloud, Google Drive, or Box.
There are also fast, convenient device-to-device wireless transfer options like AirDrop on a Mac. For this production, we used a combination of these options to gather Pamela's various personal files which she had stored on her phone, her computer, her Instagram site, and her blog and put them all onto one computer. Those are just a few of the quick basic transfer options. But for the 16 gigabytes of mostly 4K files that we shot for this video, internet or wireless transfer is definitely not the best or fastest option.
Instead, it's better to hook up your phone directly to the computer and move things over via iTunes file sharing option. Most apps that store files and media on your phone allow for this and it as simple as selecting your device in iTunes, then navigating to the file sharing section, choosing the FiLMiC Pro app, and then dragging those files to your computer or external drive. So, that's what we're doing here. We're transferring each phone's files one device at a time.
By default, FiLMiC Pro names the clips with the date and timestamp. You can keep these original names or you can go through the files once they're on your computer and rename them as you see fit. Now, I should just briefly mention that within the FiLMiC Pro app, there is a content management system where you can pre-name your files with production name, scene, and take information. So, if you've done that ahead of time, that's how they'll appear. That can be useful in certain productions, but it's not what we've done here.
For this edit, once we moved everything over to the system, we began categorizing everything into various folders at the finder level. For this project, we set up folders for our wide shots and closeups to represent each of the camera angles from the multi-camera shoot. We also made a folder for intro assets. Again, that's footage that we shot separately for the video's flashy introduction. And we created folders for stills which housed all of Pamela's still photos and music for our stock music options.
Once it's all organized like this, it's often a good idea to spend some time parsing through it all and discard the material that you know won't be useful. Recreating this folder hierarchy inside the software is usually a good starting place. And then it's time to begin screening everything with a critical eye so that you intimately know each piece of footage that you've got. Especially with a shoot like this where Pamela took the freedom to deviate from the script, it's critical to have a very good sense of all the material.
And it's after you've done a thorough job of screening the footage and taking notes that you can dive in and really begin the edit.
- Video workflow and techniques
- Teaching on camera
- Writing the script
- Shooting on location
- Editing video in HitFilm Express
- Adding music and graphics