From the course: VR Motion Graphics with Unreal Engine

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From the course: VR Motion Graphics with Unreal Engine

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- [Instructor] There's a number of things we need to make sure are installed properly, so we can build a project for an Android phone for Gear VR from Unreal. So, first off, we're in the Epic Games launcher where we install and manage our Unreal installs, and what we wanna do is, just under this Launch button here, under the drop-down menu, go to Options and just make sure, first off the bat, that Android is installed. Sometimes you might have not maybe installed all the different platforms when you initially installed the engine if you weren't using them, but this is critical. So, first, we're gonna make sure we've installed that. Then what we're gonna do is we're gonna go over and make sure we have a version of Microsoft Visual Studio, and we're using Visual Studio Community 2015 right now. We've downloaded and installed that on this computer with the C++ options enabled and this just helps with the build process for everything to work in the background. We're not doing anything…

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