The goal of this course is to give you a fundamental grasp on each core concept, so you can self-train, and work with advanced video, graphics, and sound technologies with more confidence. If any of these videos have helped you get to grips with your creative toolset, it has been a success. Good luck with your future projects!
- Perceived quality is everything.…If you look at the delivery standards for film, TV,…the web, magazines, print, the ultimate gold standard…is not an objective color value or contrast ratio.…It's always the viewer's perception of acceptable quality.…It's an entirely subjective measurement arrived at…using very precise technology,…and other human beings have devised…and created those complex technologies.…And if you're a human being,…you're qualified to understand them and to use them.…
Some of the simplest technologies are sometimes obscured…by language that is admittedly very precise…but so specialized that most people won't understand it.…I hope this course has helped to clarify some of those terms…so you can dive in with a bit more confidence.…These really are very often basic solutions…to simple problems.…Only you can be the judge of your work,…whether that work is a perfect spreadsheet…or an ideal composition.…
And in any case, I wish you luck and the perfect muse…for your creativity.…
Get ready to remove the mystery behind terms you've encountered. If you work in a creative profession, this can enhance your command of the tools you use. Learn what a pixel really is, what color channels are, and what audio frequency is. Discover how color channels, bit depth, and video frame rates work. Find out the difference between codecs and file formats, and how compression is involved. By the end of this course, you'll know how to answer common client questions—like, whether a logo should be supplied in vector or bitmap form, and more.
Note: Motion graphics in this course were provided by Chelsea Parrish: chelseaparrish.com.
- What is a pixel?
- Aspect ratios
- Bit depth
- Alpha and transparency
- Light and color channels
- Color modes: RGB, YUV, CMYK
- Camera depth of field
- Chroma Key and Luma Key
- Blend modes
- Color wheels, vectorscopes, and waveforms
- Video compression and codecs
- Frame rates and timecode
- File formats
- Audio amplitude
- Capturing audio tone as frequency
- Audio timing using the phase
Skill Level Beginner
Learning Video Production and Editingwith Rob Garrott19m 25s Beginner
Video Foundations: Cameras and Shootingwith Anthony Q. Artis2h 58m Intermediate
Introduction to Video Dialogue Editingwith Ashley Kennedy3h 14m Intermediate
1. How Do Computers Think?
2. How Cameras and Computers Think about Color
3. The Language of Color
4. The Shape of Your Picture and the Speed of Your Video
5. Storing Everything (Codecs)
6. Color Wheels, Vectorscopes, and Waveforms
Understanding waveforms2m 39s
7. Making Changes
8. Audio Made Simple
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