From the course: VR Motion Graphics with Unreal Engine

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Animation BP for machine 02

Animation BP for machine 02

From the course: VR Motion Graphics with Unreal Engine

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Animation BP for machine 02

- [Narrator] Our next step will be to create new animation blueprints for our machine 2 and our screen 2 objects for bringing in our scene to replace the existing one so they're gonna work with the gear. So I'm gonna go to the world outliner here. And actually, the first thing we're gonna do is let's go in and let's look at everything. We're gonna take the screen and we're gonna grab that and delete that out, and I'm just gonna take the machine and delete that out, because these are gonna be where our new ones go. Okay. So now we're gonna go back to our content browser and go into content, blueprint, and animation blueprint, we're gonna right click here, go animation, animation blueprint, and this time we're gonna target machine 02 skeleton. And say okay. All right, so I'm gonna call this animation BP machine 02. Okay. All right, so what we want to do here is first, I'm gonna dock this and close the message log. And I am going to first, under animation blueprint machine 02, we're…

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