From the course: VR Motion Graphics with Unreal Engine

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Animation BP 4

Animation BP 4

From the course: VR Motion Graphics with Unreal Engine

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Animation BP 4

- [Instructor] All right, next on our list to build an animation blueprint for is the pyramid. So let's zoom around in our scene here, and we can go find our pyramid, and we will go build our animation blueprint for this guy. So what we're gonna go do is go to our Content browser, and our Animation Blueprint folder and our 05blueprint folder. I'll right click, go at Animation under Create Advance Asset Animation Blueprint. And I'll select the pyramid skeleton and say OK. I'm gonna call this animationbp_pyramid. All right, exact same process, and it's really great to practice this a couple times in a row to really, really get it down. So what we're gonna do is we're gonna go under Variables. We're gonna call this Lend. We'll create the variable first this time. And I'll make an integer variable. We are going to in the animation graft, to add a new state machine. We're gonna connect that state machine in. I'm gonna go inside that state machine. There we go. Now we're gonna go to pyramid…

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