Join Brian Bradley for an in-depth discussion in this video Working with the V-Ray dome light, part of V-Ray 3.0 for 3ds Max Essential Training.
- Having taken a look at one V-Ray specific…skylighting tool, that being the GI Environment option,…we're going to look in this video at the V-Ray dome light…which, in my honest opinion, offers not only the greatest…flexibility but ultimately the greatest quality…when it comes to creating a skylight in V-Ray.…To create a dome light, we will need to follow…some pretty familiar 3DS Max creation steps…in that we need to come into the lighting section…of the command panels create tab.…And after accessing the V-Ray light section…from the drop down,…go ahead and select the V-Ray light button.…
Now, we could create our V-Ray light…and then switch it over to acting as…a dome light in the scene.…But, as I like to save mouse clicks wherever possible,…I am going to instead access the type drop down…and switch the option to dome before I go ahead…and create the light, which I can then do very quickly…by means of a single left mouse click…in the top viewport.…Instantly, we have a V-Ray dome light set up…and ready to work with.…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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