Join Brian Bradley for an in-depth discussion in this video Where did the V-Ray Physical Camera go?, part of V-Ray 3.0 for 3ds Max Essential Training.
- One of the most obvious changes to 3ds Max 2016,…so far as users of V-Ray are concerned,…was the inclusion of a 3ds Max physical camera model.…Now, of course, V-Ray has had its own physical camera…for the longest time now, and so the concept…of using such a model for rendering…is nothing new to users of V-Ray.…What may come as a surprise, however,…is the fact that this 3ds Max physical camera…is, in fact, a complete replacement for the V-Ray version.…Now, for those who have been using…this camera model for years,…and so have become completely comfortable with it,…this may cause a few alarm bells to start ringing.…
And so what we want to do is just,…very quickly, put your mind at ease.…First of all, it's good to know…that the V-Ray physical camera…is still available in Max 2016.…Chaos Group, as you would expect, have made certain…that anyone opening up older V-Ray scenes…won't run into any problems at all.…In fact, if I go ahead and open up…the 06-03 Depth of Field scene file…from our Exercise Files folder,…you can see that the V-Ray physical camera…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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