- [Instructor] For lots of artists these days,…both those employed by studios…and those in the freelance community,…moving geometry, and even full scenes,…between a variety of applications…over the course of a project…is becoming an almost everyday occurrence.…Industry standard formats such Autodesk's FBX…can certainly get us part of the way there,…given that it can export geometry,…basic lights, cameras, and animation.…But what it doesn't give us is the ability…to work with render engine-specific items…such V-Ray lights and materials.…
For those using V-Ray 3.5 and up, though,…that particular problem has potentially now disappeared…thanks to the V-Ray scene object.…Originally developed as a way to render scenes…using the V-Ray Standalone engine,…independently of a host application such as 3ds Max,…the V-Ray Scene file includes everything that is needed…in order to create a finished render,…all without ever opening the file in a 3D application.…What comes through the pipeline…when we save out a V-Ray Scene file?…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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