Join Brian Bradley for an in-depth discussion in this video V-Ray proxy, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Although V-Ray proxies are yet another tool…that has been around for a long while now,…given the fact that there have been…quite a few workflow enhancements…added to them in the 3.1 to 3.3 updates,…they're definitely worth taking a quick look at here.…In our test scene then,…we have a clump of Max AC trees that,…as individual objects, couldn't really be…considered high in terms of polygon count.…But seeing as they do collectively amount to about…one and a quarter million polys,…and seeing as we could potentially use this collection…in scenes where we will want to replicate the group…quite a few times,…it would probably make sense for us to go ahead…and create a V-Ray proxy out of them,…one that we could then add to an ongoing proxy collection.…
To create a proxy all we need to do…is select all of the trees that we want…to add together as a single proxy object,…which in this instance is all of them.…And then after right clicking on the selection,…choose the VR mesh export option,…which should bring up the export dialog.…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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