Join Brian Bradley for an in-depth discussion in this video The V-Ray Instancer, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Having taken a quick…look in the previous exercise…at some of the updates made to V-Ray Proxies,…and what we want to do now is…take a look at yet another tool that…has been added to V-Ray in order…to help us render extremely…high polygon count scenes.…This being the V-Ray Instancer that was added…in V-Ray 3.1.…To demonstrate what this can do for us…and to show the basics of how we go about using it,…we have a start scene here…with a simple landscape setup that…we want to scatter some trees on.…The problem if I just select the…hillside terrain and then jump into…the utilities tab and hit the measure button,…is that we are looking at a surface…area here of about 1.2 square kilometers…which is going to need a lot of trees adding…in order to get a decent coverage.…
Now to a lot of 3S Max users,…this would instantly suggest making…use of particle flow in order to do the instancing,…scattering and randomization for us,…and if I go ahead and hit the six key…in order to open up Particle View,…you can see that we do indeed…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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