How to Use light cache V-Ray 2.0 for Maya


show more Using light cache provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the V-Ray 2.0 for Maya Essential Training show less
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Using light cache

In this video, we are going to be working with our interior room to create a global lighting solution using V-Ray's light cache engine. Now, although not generally recommended as a primary bounce engine, we are just going to follow the same procedure as we did with our irradiance mapping exercise, and see what kind of a GI solution we can create using Light cache's basic controls. So let's dive in, and first of all, turn on the V-Ray's GI systems. Up to the Render Settings window icon, pull that dialog up, into the Indirect Illumination tab, and we can enable the GI systems, and of course, we need to make certain we are focusing on Light cache by setting it as the Primary bounce engine, and turning off our Secondary bounces.

Now, the default Light cache settings that we now get are really designed to give us a fairly decent level of quality from the system. But these settings are assuming that we are using light cache in its favorite position: as a Secondary bounce engine...

Using light cache
Video duration: 7m 58s 4h 46m Beginner

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Using light cache provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the V-Ray 2.0 for Maya Essential Training

Subject:
3D + Animation
Software:
V-Ray
Author:
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