Join Brian Bradley for an in-depth discussion in this video Using VRayFur, part of V-Ray 3.0 for 3ds Max Essential Training.
- What we're going to do in this video…is take a look at a Vray tool…that can be used to create some very simple,…and yet very nice,…render time effects such as…fur, hair, and grass…with a minimum of fuss.…This being the aptly named VrayFur tool.…We do already have a number of VrayFur effects…applied to our toy bear geometry in the scene…although we can't as of yet see them…because our VrayFur objects currently reside…on a hidden layer.…If i go ahead and turn that on…by clicking the lightbulb icon in the layer explorer…we instantly see all of our VrayFur effects…appear in the viewpoint.…
We could typically select VrayFur in the scene…by left clicking on any geometry that has it applied.…Although oftentimes working with the helper objects…may prove to be a better option…as opposed that is to trying…to select directly in the viewpoint.…Once we select a VrayFur object…we can jump into the modified tab of the command panel…in order to gain access to all…of the controls and parameters that it makes available.…What we want to do in the scene here…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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