Join Brian Bradley for an in-depth discussion in this video Using 3ds Max light types with V-Ray, part of V-Ray 3.0 for 3ds Max Essential Training.
- As already noted in our workflow recommendations video…making use of 3ds Max native tools can be a perfectly viable…approach to lighting and rendering with Vray.…In fact, the ability to use 3ds Max's own light types…may be an especially attractive option to us…if we already have some skill with them.…Better still is the fact that even when making use…of 3ds Max light types we are, of course, also able to work…with many Vray specific lighting options such as it's…Global Illumination and Caustic Effect engines.…
I do, however, want to draw your attention to a couple of…things that we will need to keep in mind if we want to adopt…this particular approach to our lighting.…The first of which is in connection with shadow options.…To demonstrate let's, in the Command Panel, come to…the Light Creation section and from the drop down…choose to work with 3ds Max's standard light types.…In this instance, I want to create a simple target spotlight…so let's select that, turn on Autogrid and then…in the View Port left click on the shelving unit…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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