Join Brian Bradley for an in-depth discussion in this video Updates to cameras, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Amongst the new tools added to V-Ray…in the 3.1 and 3.2 updates,…were some nice extras for those of us…who find themselves working on various types of VR projects.…Be that using single cameras for on-screen viewing,…or a stereo camera rig for use with…a dedicated VR headset.…What were those additions?…Well if I just hit the F10 key…to open up the Render Set Up dialogue,…and then in the V-Ray tab open up the Camera roll out,…we can see in the Type drop down…that one was a cube six by one camera.…
Now to do the job properly,…once this has been chosen that is,…and in order to be able to get usable…cube maps from the system,…we do need to do a bit extra in the Render Set Up dialogue.…And so let's jump into the Common tab…and work with our output size controls.…Where probably the first thing that we will need to know…is the file resolution at which…our cube map needs to be created.…Let's say for arguments sake, then,…that in this instance we have been asked…to set the height output for our file to 500 pixels.…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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