Join Brian Bradley for an in-depth discussion in this video Software versions in use, part of V-Ray: Control Color Bleed in Blender.
- [Instructor] When it comes to getting up and running with V-Ray in Blender, there are a few things that we will need to get from the good folks over at Chaos Group. First of these would be the most recent version of the V-Ray engine, itself. This can be purchased as a stand alone application from any one of a number of vendors that can be located through the Chaos Group website. Although, if we already own either V-Ray for 3ds Max or V-Ray for Maya, then we currently have access to the stand alone engine from our downloads page. Something else that we will need is the V-Ray enabled, custom build of Blender, that should also be available from our Chaos Group account.
In this course I will be using version 2.78. If you go to nightlies.chaosgroup.com and login using your Chaos Group account, you should have no problem getting the same build, or maybe an even newer one. Although, you may need to email the support team at Chaos Group in order to be granted access to this section of the website. If you find that you need some help getting these files installed and set up on your machine, don't worry, as Chaos Group have already put together a really easy-to-follow quick start guide, found at docs.chaosgroup.com.
This will have you up and running, with V-Ray in Blender, in no time at all.
- How light works
- Geometry setup
- White balance control
- Use of problem colors
- Saturation control
- Single-bounce primary engines
- GI multiplier control
- Wrapper material
- Override material
- Color mapping and color bleed
- V-Ray object properties
- Render channels