Join Brian Bradley for an in-depth discussion in this video Resumable Rendering, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Ever since I first encountered…resumable rendering in fryrender for 3ds Max…many years ago now, I've been waiting…for something similar to appear in V-Ray…which of course it has…in the form of the resumable rendering check box…found in the Render Setup dialog's frame buffer rollout…when using the V-Ray Advanced Engine that is.…The idea of this feature being…that you can manually stop a render in progress…at any point and then have it resume…from where it left off at a later time…be that some point later in the same day…or possibly even months down the line,…a real life-saving feature if the render is stopped…because of something like a power failure or such.…
The option is usable with both bucket…and progressive image sampling…although it does work slightly differently in each case.…With bucket rendering,…an additional V-Ray image which is a V-Ray-specific version…of the raw file format…gets written to disk in order to temporarily store…the data written by any already completed buckets.…When you go to resume rendering,…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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