Join Brian Bradley for an in-depth discussion in this video Randomization and better translucency, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Given that one…of the hardest things to do in a CG scene…is replicate the oftentimes random nature…of the world around us,…one of the coolest maps added…to V-Ray's arsenal in recent years…was the MultiSubTex map,…a node that with a little bit of setup work…can help add the appearance of randomness to a scene…in a semi-automated way.…Well, the good news for V-Ray artists is…that this extremely versatile map…has now gotten even better.…To show how that can be the case,…lets select all of the objects on our middle…and bottom shelves here…and then after opening up the material editor…using the M key,…let's jump into the override tab…and use a right-click on the material from there…to assign it to our current selection.…
If we were to take a render now of course,…all we would have would be gray objects…sitting on our shelves.…To quickly add some color though,…let's drop a MultiSubTex map onto the work area…and then plug that into the diffuse lot…of the override material.…Now of course if we double-click…to access the map's parameters,…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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