Join Brian Bradley for an in-depth discussion in this video Odds and ends, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Even though we have worked…through quite a number of exercises…in our update chapter at this point,…given the way that Chaos Group worked…to improve their software month after month,…the simple truth is that we have really touched…on just a fraction of the improvements and fixes…that went into the 3.1 to 3.3 updates.…What I want to do for this final exercise video then…is quickly highlight some of the smaller…and yet still extremely noteworthy touches that have gone…into V-Ray features,…such as the new UI tool tip system that was implemented…in 3.2 giving artists a quick and yet valuable overview…of what a tool or parameter in the engine is supposed to do.…
For instance, in the V-Ray tab and image sampler roll outs,…if I hover over the type drop down,…we get a tool tip that lists all of the options available…from the drop down list along with a brief description…of their functionality.…Whereas if we hover over a check box item,…a numeric input field,…or indeed some of the other drop down lists,…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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