Join Brian Bradley for an in-depth discussion in this video Full Light Select Element, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] If you are a V-Ray lighting artist…who regularly needs to output scene data…for later use in a compositing package,…then you will probably already have been making good use…of the V-Ray Light Select Element,…an image or sequence of images that can be used to isolate…and then work on either individual or groups of lights,…giving compositing artist the ability…to alter both white color and intensity…as they like in post-production.…What we now have though is a new mode…added to the Light Select Element that allows us…to provide full output for all lighting related information…in the scene.…
So, direct light, GI, SS, reflection,…refractions, and so on.…There are a couple of caveats in that this can only be used…when the environment itself is set to black,…with no environment override in play,…and with no self-illuminating materials in the scene…as they can't be added as contributing light sources…to the V-Ray Light Select Render Element.…Caustics also are not included in the calculation…of the element although we do need to bear in mind…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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