Control the VRayPhysicalCamera V-Ray 2.0 for Maya


show more Controlling the VRayPhysicalCamera provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the V-Ray 2.0 for Maya Essential Training show less
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Controlling the VRayPhysicalCamera

As modern 3D applications and renders engines are often employed as virtual photography tools these days. It does seem right that V-Ray should offer us an extremely photographic approach to using cameras inside Maya in the form of the V-Ray physical camera. Now creating the V-Ray physical camera in our Maya scenes really couldn't be simpler. You can see we have our Maya camera already set up; we have a rendering point of view that we have been working from. But all we need to do really is append V -Ray physical camera attributes to our existing Maya camera.

So let's make certain that our Maya Camera is selected. Let's come across to the Attribute Editor and you can see with the controls that that really is all we have here is just a standard Maya Camera. One thing you might want to do before enabling your V-Ray physical camera is make a note of the Focal Length that you are currently working with. If you want to keep this framing then that value is going to be important. So wi...

Controlling the VRayPhysicalCamera
Video duration: 7m 7s 4h 46m Beginner

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Controlling the VRayPhysicalCamera provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the V-Ray 2.0 for Maya Essential Training

Subject:
3D + Animation
Software:
V-Ray
Author:
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