Join Brian Bradley for an in-depth discussion in this video Aerial perspective, part of V-Ray 3.0 for 3ds Max Essential Training.
- [Instructor] Whenever the term aerial perspective is…mentioned in connection with rendering art photography,…most people would probably think of shots that involved…distant mountains being obscured…by a lovely purple-blue haze,…which of course is a visual clue…telling us that what we're looking at…is actually quite far away.…Well, whilst aerial perspective can certainly…be used to create shots like that,…we're going to show how it works here…using this much more enclosed courtyard type space…because even on renders like this…the aerial perspective tool can be put…to good use if we so desire.…
As noted then in V-Ray's online documentation,…the V-Ray aerial perspective tool…essentially mimics the effects of the Earth's atmosphere…on objects when viewed from a distance,…producing an effect that is similar…in many ways to fog or haze.…The effect works with the V-Ray sun and sky in a scene…in order to calculate an approximation…of this atmospheric effect.…Now we say approximation because an aerial perspective…can't currently produce anything like…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Q: This course was updated on 04/19/2018. What changed?
A: New videos were added that cover V-Ray 3.1 to 3.3 updates.
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
SketchUp: Rendering with V-Ray 3with Brian Bradley4h 56m Intermediate
Introduction and Important Information
V-Ray 3.1 to 3.3 Updates
V-Ray 3.4 to 3.6 Updates
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
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