Join Chris Nodder for an in-depth discussion in this video Integrating with teams, part of Making User Experience Happen as a Team.
- Getting to the point where you're involved…in defining project strategy will…most likely mean as many changes for…the user experience team members…as it will for everyone else in the process.…We're way past the time of designers…sitting in their ivory tower…remote from the development process…handing out decrees on how products should look, and behave.…That approach never worked well, and probably never will.…Any good development team can easily…subvert your organization's design guidelines…even if they pay any attention to them at all.…
Being a governance role where…teams have to get the design committee checkbox…ticked before they can ship their…product is also a bad idea.…It turns you into the enemy of the team.…They'll do their best to work around any governance,…or do the least possible work to ensure…they squeeze through the process.…Considering the design and user experience process…from the product team's perspective…it's no wonder they might be reluctant to involve you.…Dealing with design guidelines,…
In this practical course, look at what it takes to help systemizers to empathize, and how you can best integrate with development teams, communicate the value of UX to business-oriented team members, and cultivate executive champions. Upon wrapping up this course, you'll have a better understanding of how to help your colleagues grasp the importance of user experience—which, in turn, can help make design decisions a bit easier.
- Integrating with development teams
- Owning the user experience
- UX as a brand
- Resources for teams you can't help
- Speaking from data, not opinion
- Influencing without authority
- Cultivating executive champions
- Justifying your budget