From the course: Making User Experience Happen as a Team

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Getting things done

Getting things done

From the course: Making User Experience Happen as a Team

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Getting things done

- Let's start by making one thing very clear, user experience work is most likely to be a drain on a development team's resources, if only user experience people are involved. That sounds like a contradiction in terms, but here's what I mean. If you, the user experience person, do your work in isolation, and then pass it on to someone on the development team to implement, you've created extra work for that person. They have to interpret your input and turn it into something tangible in the product. That most likely takes more effort than if they just created the interaction the way they initially envisioned it in their own minds. Of course given your training in interaction design and the input you've gathered from real users, your solution is almost definitely better than the one that would have otherwise happened. But still yours takes more effort, and development teams are most often rewarded based on some measure of time or effort. That's one reason why development teams are often…

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