From the course: VR Motion Graphics with Unreal Engine

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

VR pawn BP: Movement 2

VR pawn BP: Movement 2

From the course: VR Motion Graphics with Unreal Engine

Start my 1-month free trial

VR pawn BP: Movement 2

- [Narrator] All right, so our work on the VR pawn continues. So what we've done, let's open that up, is that what we had done previously is that we had, you know, brought in both an event and a value from this motion controller thumbstick Y, and we built a system to be able to set the movement variable in the database and this DB text update event in the database. So now what we want to do, let's close that, because that work is done there, and we're gonna open the database, and we've got, I'll have to pull this up here, we know we've got a moving variable, and we have our DB text update custom event, but that's not wired to anything right now. We're actually gonna dock this over here. Go back to our scene. And now let's open our text render blueprint, and you can see this has a text update custom event. So what we need to do within our database is have our DB text update drive the actual text update within the text render blueprint. And this is, you know, a few different steps where…

Contents