Unreal: Content Pipeline
With Scott Pagano
Liked by 459 users
Duration: 2h 13m
Skill level: Intermediate
Released: 3/23/2018
Course details
Unreal Engine 4—a suite of powerful creation tools—can be leveraged by professionals in a variety of different industries to create unique visualization projects. In this course, get a solid foundation of the content pipeline for Unreal, and discover how to get assets and geometry from different applications into Unreal. Instructor Scott Pagano covers how to work with geometry, including how to import FBX models and animated models into Unreal. He also shares how to import textures, refine materials, work with cameras, and more. Throughout the course, Scott demonstrates how to work with several key pieces of software, including Revit and Maya. Upon wrapping up this course, you'll have the knowledge you need to bridge the gap between 3D content creation software and the leading visualization engine.
Skills you’ll gain
Earn a sharable certificate
Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.
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Certificate of Completion
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Showcase on your LinkedIn profile under “Licenses and Certificate” section
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Contents
What’s included
- Practice while you learn 4 exercise files
- Learn on the go Access on tablet and phone