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Spawned vs. possessable cameras

Spawned vs. possessable cameras: Unreal: Creating Visualization Cinematics
Spawned vs. possessable cameras: Unreal: Creating Visualization Cinematics

Although not necessarily essential, if you have come to Unreal from programs such as Houdini or 3ds Max, then you may be interested in understanding the difference between the 'spawnable' and 'possessable' cameras. In this video, learn why such users may prefer the possessable camera, but also look at the advantages of using a spawnable camera with Sequencer.

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Skill Level Intermediate
46m 7s
Duration
822
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Skills covered in this course
3D + Animation Architecture CAD Rendering Unreal

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