From the course: Unreal Engine: Product Visualization
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Set up a sequence - Unreal Engine Tutorial
From the course: Unreal Engine: Product Visualization
Set up a sequence
- [Instructor] With the cameras in place, and their FOV value set so as to nicely show off the product from the camera's point of view, time to add a little motion to them, and then set that to loop so that the client can see how the product looks in a little more exciting presentation than just a static shot. Firstly, though, we will need to learn how to set up what is called a camera sequence in Unreal. Coming to the Cinematics menu, then, let's hit the add level sequence option, and after making sure that we are inside the product zed folder, give our new sequence a descriptive name such as product_showcase. We should see the level sequence interface appear now, that again, in all honesty, could take up an entire course, so don't get too distracted by the potential complexity, as all we need to use here are a few simple controls that can help us achieve the camera movements that we want. Let's adjust the window size here so that the Unreal World Outliner is visible and easy to use,…
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