From the course: Unreal: Content Pipeline

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Revit FBX export

Revit FBX export - Unreal Engine Tutorial

From the course: Unreal: Content Pipeline

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Revit FBX export

- [Presenter] Now here we are in our Ch_01_03_Start Revit file looking at our standard office building model, and what I want to talk to you about now is how we get models from environments like Revit into Unreal as cleanly as possible, 'cause there's a number of different ways we could go about doing this and there's a lot of ways to get the information over, but we want to get the information over in the smartest, cleanest, most efficient way possible. And so I'm going to show you a few different ways we can do this, starting with the way that is kind of easy but isn't going to give us the best possible results in Unreal, and then we're going to use a few different pieces of software together to end up with an incredibly nice, clean, optimized version of this. Because there's just certain things in different 3D software that are handled differently, and if we can finesse this to work as efficiently in real time as possible, that's going to make our fly-through or VR project or…

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