From the course: VR Motion Graphics with Unreal Engine
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Project settings
- [Instructor] Now we're gonna look at a few project settings we wanna tweak to make sure everything looks properly and works the way we want to on the phone, when we launch Gear VR. So first if I just press play here, you can see that we have these kind of virtual thumbsticks, that Unreal by default places into a game that you've set up to be a mobile based system. What we wanna do is we wanna make sure these aren't visible when we build our project, because they will be otherwise and then just in your VR world you'll have these floating circles, here. We wanna make sure to get rid of those. So I'm gonna hit stop. I'm gonna go under edit, project settings. So we wanna go down to the input area here, under engine, and you can see in the mobile area, there's this default touch-interface, default virtual joysticks. What I wanna do is I just wanna clear that out. And there we go, done. So the other thing we wanna make sure to do is that under projects, maps and modes, under editor…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
(Locked)
Enable plugins1m 12s
-
(Locked)
Modify VR pawn BP4m 13s
-
(Locked)
Gamepad counter4m 8s
-
(Locked)
Modify lighting1m 28s
-
(Locked)
Modify triggers1m 15s
-
(Locked)
Import geo4m 4s
-
(Locked)
Animation BP for machine 023m 25s
-
(Locked)
Animation BP for screen 022m 58s
-
(Locked)
Scene setup3m 4s
-
(Locked)
Project settings2m 2s
-
(Locked)
-
-