From the course: Unreal Engine: Product Visualization

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From the course: Unreal Engine: Product Visualization

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- [Joel] With our course completed, it's time to take what we have learned and improve on all of the aspects that we had to quickly cover. To that end, then, you may want to have a go at exposing more options for a client to work with in the material, such as texture resolution, surface colors, reflection intensity and so on. You could also try setting up a number of different lighting scenarios in order to see which one best shows off the product you are working with. Finally, why not try experimenting with camera placement, movement and, most importantly, timing in order to get a really good set of camera moves locked down that really show the product off in the best possible way. My name is Joel Bradley and I hope you were able to learn a few new workflows that you can put into practice from this course. And until next time we meet, take care and all the best with your visualization projects.

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