From the course: VR Motion Graphics with Unreal Engine
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Modify lighting
- [Instructor] Now, we're gonna do a little bit of modification to the lighting, because with this scene in particular, and every scene will have its own subtle differences, this scene would be very, very bright in its current state if we transferred this over to our phone. One of the reasons is, is because we got our lovely, dynamic shadowing when we're running on the PC and using the Vive, and we don't have that luxury when we're dealing with sort of reduced feature set on the mobile platform. So, the first thing I'm gonna do is I'm gonna go to the world outliner here, and we're going to go under our lighting tab, and we're gonna go to our skylight, and we had boosted that up to an intensity of two, and that looked really nice when we were dealing with this platform, but we're gonna change this back down to one, and it looks dark here, but because we're not gonna have such aggressive shadowing, it's gonna look better on the Gear. Okay, I'm also gonna grab my post-process volume I…
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Enable plugins1m 12s
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Modify VR pawn BP4m 13s
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Gamepad counter4m 8s
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Modify lighting1m 28s
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Modify triggers1m 15s
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Import geo4m 4s
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Animation BP for machine 023m 25s
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Animation BP for screen 022m 58s
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Scene setup3m 4s
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Project settings2m 2s
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