From the course: VR Motion Graphics with Unreal Engine

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Material blend: Setup 5

Material blend: Setup 5

From the course: VR Motion Graphics with Unreal Engine

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Material blend: Setup 5

- [Voiceover] Okay, now we're gonna wire our material parameters into our other materials. Let's go to the content browser. We did the bell, we're gonna move on to the machine. Same shade or sort of set up, I'm gonna right click and go collection parameter, I wanna make the collection the material parameters and the parameter name blend one. I'm gonna wire this into that multiply. Okay, copy and paste that here, wire it into this one, change it to blend two, paste it here, wire it into our third multiply, make it blend three and then paste it down here, wire into the last multiply and make it blend four. Okay, cool now that is being driven by our material parameters. Let's close this, now I'm gonna do the material pyramid. This is similar as well except we don't have any textures in this one. I'm just gonna paste this again and make sure it's on blend one, pipe it into the first multiply, paste it again, change it to blend two. Wire it into the multiply, we've got blend three, and…

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