From the course: VR Motion Graphics with Unreal Engine
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Material blend: Setup 5
From the course: VR Motion Graphics with Unreal Engine
Material blend: Setup 5
- [Voiceover] Okay, now we're gonna wire our material parameters into our other materials. Let's go to the content browser. We did the bell, we're gonna move on to the machine. Same shade or sort of set up, I'm gonna right click and go collection parameter, I wanna make the collection the material parameters and the parameter name blend one. I'm gonna wire this into that multiply. Okay, copy and paste that here, wire it into this one, change it to blend two, paste it here, wire it into our third multiply, make it blend three and then paste it down here, wire into the last multiply and make it blend four. Okay, cool now that is being driven by our material parameters. Let's close this, now I'm gonna do the material pyramid. This is similar as well except we don't have any textures in this one. I'm just gonna paste this again and make sure it's on blend one, pipe it into the first multiply, paste it again, change it to blend two. Wire it into the multiply, we've got blend three, and…
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Contents
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Enable Steam plugin58s
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Database BP2m 15s
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Text display BP5m 53s
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VR pawn BP: Setup5m 5s
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VR pawn BP: Movement 16m 26s
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VR pawn BP: Movement 23m 13s
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VR pawn BP: Movement 34m 53s
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VR pawn BP: Movement 43m 37s
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VR pawn BP: Material variable5m 30s
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Material blend: Setup 12m 48s
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Material Parameter Collections4m 9s
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Material blend: Setup 28m 28s
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Material blend: Setup 32m 54s
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Material blend: Setup 42m 51s
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Material blend: Setup 54m 54s
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Level BP: Trigger boxes8m 31s
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Animation BP 15m 23s
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Animation BP 24m 34s
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Animation BP 34m 35s
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Animation BP 44m 8s
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Animation BP 54m 48s
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Wrap up4m 10s
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