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Making the input action

Making the input action: Unreal Game Mechanics: Creating a Directional Sprint
Making the input action: Unreal Game Mechanics: Creating a Directional Sprint

Making changes to games is a guarantee when it comes to production. Because of this you want to make it easy as possible to make changes to your game mechanic. Input actions are one way to do this. They mean that you can make a single change, and any blueprint that uses that input action will get updated. As you can imagine this can be a life saver, and something you will look at setting up here.

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Skill Level Intermediate
37m 58s
Duration
1,352
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Skills covered in this course
Developer Games Unreal

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