From the course: Unreal: Content Pipeline

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Import axis-corrected camera into Unreal

Import axis-corrected camera into Unreal - Unreal Engine Tutorial

From the course: Unreal: Content Pipeline

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Import axis-corrected camera into Unreal

- [Instructor] Now, back in Unreal, we're going to import our corrected camera that we just exported out of MYA. So, let's go to my scene here, my world outliner. I'm going to go to my cinematics tab and add a level sequence. I'm going to go to my sequence folder here and I'll go, call this SEQ CORRECTED 01. Okay. Cool. Alright, so now the same thing as before. We've got our sequence here. I'm going to do my same little things that I do. I'm going to set the frame range to what we know our incoming frame range is. I'm going to go to my play here. I'm going to just set this. This is just some like some fastidious stuff that I do just to make sure that it's all locked up the way I want it. Okay. One to 300. I'm going to click on the camera to make a automatic camera in the scene like we did before. I'm going to right click where it says CineCameraActor and say import. I'm going to, we're still in our same folder here, desktop, exercise files, chapter four, MAYA, fbx. I've got my…

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