From the course: VR Motion Graphics with Unreal Engine
Enable Steam plugin
From the course: VR Motion Graphics with Unreal Engine
Enable Steam plugin
- [Instructor] The focus of this chapter is to get our scene working with VR to be able to navigate around in our world with our VR headset, and use our VR controllers to do some interactivity in the scene. So in the lower right corner, you can see that we have our Steam VR app running and ready, and we're focusing on the Vive, of course, in this chapter. Everything is hooked up and running. And the thing we need to do in Unreal, just to make sure all this connection is gonna work, is that we're gonna go up to the Edit Plugins menu, and we're gonna scroll down, and we're gonna over to Virtual Reality. And you can see there's quite a number of plugins to the different VR platforms. So we're gonna go down here to Steam VR, which is the one for the Vive. Click it on, and you can say, Unreal Editor must be restarted for the plugin changes to take affect. Say, Restart Now. Right on. So now, we are ready to start actually working with the Vive in Unreal Engine.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
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Enable Steam plugin58s
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Database BP2m 15s
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Text display BP5m 53s
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VR pawn BP: Setup5m 5s
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VR pawn BP: Movement 16m 26s
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VR pawn BP: Movement 23m 13s
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VR pawn BP: Movement 34m 53s
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VR pawn BP: Movement 43m 37s
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VR pawn BP: Material variable5m 30s
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Material blend: Setup 12m 48s
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Material Parameter Collections4m 9s
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Material blend: Setup 28m 28s
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Material blend: Setup 32m 54s
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Material blend: Setup 42m 51s
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Material blend: Setup 54m 54s
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Level BP: Trigger boxes8m 31s
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Animation BP 15m 23s
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Animation BP 24m 34s
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Animation BP 34m 35s
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Animation BP 44m 8s
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Animation BP 54m 48s
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Wrap up4m 10s
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