From the course: Unreal Engine: Product Visualization

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Create the cameras

Create the cameras - Unreal Engine Tutorial

From the course: Unreal Engine: Product Visualization

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Create the cameras

- [Instructor] We have pretty quickly set up a product shot inside the Unreal Engine and with it all ready to go, and time now to see how we can show things off a little more via some camera animation. Again, this is a part of the process that we would want to take more time than we can give it in a few videos here. But, what we will cover, will certainly be enough to get us moving in the right direction. And of course, giving the facts that there are many photographic and cinematically based principals that we could apply, I would strongly recommend checking out some of the fantastic courses in these subjects that can already be found here in the online training library. To make a start at setting up our animation here though, let's come to the modes tab, and search for the word camera. Once we see the camera option, we can click and drag to add one to the scene, and then, position it using transform values of X, five, Y, minus one two one, and Z, 19. And then rotation values of X…

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