From the course: Unreal Engine: Product Visualization

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Create the animation

Create the animation - Unreal Engine Tutorial

From the course: Unreal Engine: Product Visualization

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Create the animation

- [Instructor] Although we have our cameras in place and set up in a decent starting position, what we need to do in this video is see how we go about adding keyframes to our sequence and then get Unreal to interpolate between them so as to give our cameras motion. Inside the sequencer UI let's expand the Transform rollout for camera one and then add a new keyframe for all transforms, rotation and scale by clicking the small circle with a plus icon inside it, the one next to the transform heading. Or we could also, as I will do here, click the same button for the location and rotation values individually. We want to make sure that we are adding keyframes at frame zero as this will be out start point and as the sequencer is running at 30 frames per second by default, something we can change from the dropdown here, let's create about five seconds worth of animation by left clicking and dragging the red play head to frame 150. Now, we don't want things to move too fast here as we will…

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