From the course: Unreal: Blueprint

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Create animation Blueprint

Create animation Blueprint - Unreal Engine Tutorial

From the course: Unreal: Blueprint

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Create animation Blueprint

- [Instructor] Now, we're gonna move to start setting up our animation blueprints. Let me go to my blueprint folder here. Actually, let's grab this BPDB01, put it in the scene 'cause we hadn't done that yet. And now, we're gonna create an animation blueprint. So if I right-click here, we don't actually use the create basic asset blueprint class. What we're gonna go down to is go under animation and animation blueprint under this create advanced asset area. Okay, and you can see we get a little menu up here because an animation blueprint needs to be based off a skeleton. And so, we have this Machine 01 Skeleton that was created when we originally imported our skeletal mess machine. We've done this already, of course. You would know how to do that already. And so, let me say, OK, and I'm gonna call this BP Animation 01. Okay, so let's open this up. So, this is a little bit of a different world, right, because we've got our event graph area that we're used to but now, we also have this…

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