When creating cinematics, Unreal gives you a number of useful cameras to work with. As you look at them here, discover not only what they do, but also how they differ from one another and at how you can add them to your projects.
- [Instructor] Although we have noted … that Sequencer can be used for much more … than just camera management, … we will, in this beginner course, … be mostly using it in this way. … And so a good question to ask at this point … is exactly what camera tools do we actually have … at our disposal in Unreal? … Well, if we come to the modes tab in the editor UI … and then click to enter the Cinematic section … we can see that we have two rig types … and a camera that we can use. … The first rig available is a crane. … And a tool … that can help us create some really dynamic sweeping shots … of say, outdoor environments, particularly large ones. … Or that can simply be used to shift focus … from one part of an environment … or point in a room to another. … Doing so in a way using motion … that can really bring energy to a shot. … The second rig type that we have available in here is a rail … or a track as some people may refer to it … that really allows us … to get some really good fixed path motion on our camera. …
- What is the Sequencer?
- Adding a cinematic camera to a level
- Using a crane camera
- Creating a level sequence
- Adding a master sequence
- Keyboard shortcuts for the Sequencer
- Playing a sequence via Blueprints