Recreating cinema-style camera moves in Unreal is made easier by the fact that you can also mimic real-world camera rigs inside the engine. In this video, see how to recreate the look of a camera running along a track, whilst considering a few of this rig's unique features such as being able to create curved tracks for interesting camera trucks.
- [Instructor] With the cinematic camera … already added to the level, … time now to take a look at adding … more complex camera controls. … In this video, then, we will see how to add a camera track, … position it, and then again, look to work with some … of its most used properties. … Once again, then we want to be inside the Modes tab, … and to have clicked to enter the cinematic section … where we can left click and drag … on the camera rig rail in order to place it in our project. … Now the rig is actually made up of three separate parts. … So we can click to select … and move its end or destination point. … We can select and move the start point. … And we can also click on the rig itself … in order to select the system as a whole, … which is exactly what we want to do here. … We can set this up wherever we want in the scene, … but I'm just going to make it start … around our first camera and travel down the office space. … And so let's add some location values inside the Details tab …
- What is the Sequencer?
- Adding a cinematic camera to a level
- Using a crane camera
- Creating a level sequence
- Adding a master sequence
- Keyboard shortcuts for the Sequencer
- Playing a sequence via Blueprints