From the course: VR Motion Graphics with Unreal Engine

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Build and install application

Build and install application

From the course: VR Motion Graphics with Unreal Engine

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Build and install application

- [Instructor] Now, it's time to actually build our project and deploy it on our Android phone to check out in Gear VR. So, we'll go under the file menu, and we're gonna go to package project, Android and we're gonna choose Android ETC2. It's the version we're using. Okay, and so you can see in our exercise files, chapter six has a build folder, which we'll use. Select that. And now, it's packaging the project and I'm gonna click on show.output.log and we've made that full screen, just so we can see everything going on under the hood. It's a pretty light, tiny project, so this isn't gonna take a long time to build, just a couple minutes. Of course, this process can get a bit more involved if you have a really complicated program you're building. But we'll let this go and then we're gonna show you how to transfer this to your phone. Alright, now the project is built, so I'm gonna close the output log here, and I'm gonna quit out of Unreal. And in our build folder, you can see now we…

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