From the course: Unreal Engine: Product Visualization
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Bring in the Substance - Unreal Engine Tutorial
From the course: Unreal Engine: Product Visualization
Bring in the Substance
- [Instructor] Having a mesh with which we can start our visualization is a good beginning but before we can use Unreal to show off our particular product, we will want to make sure that we have materials and textures applied and so, let's see how we can go about using a substance to drive the look of our materials in this instance. Coming to the content browser, let's make sure that we are inside the ProductZ folder and then right click and create a new folder calling it Textures after which we can double click to enter. You may need to install the Substance plugin for Unreal from the Marketplace section of the Epic Games Launcher before proceeding if you don't already have it installed. We can do this with a simple search inside the Marketplace showing us the plugin's location pretty easily. Once done, back inside the Content Browser, we can click the Import button and then navigate to the Exercise Files, Resources and Substance folders where we can click to import the ProductZ…
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