From the course: Revit to Unreal for Architecture, Visualization, and VR

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Add in the sky

Add in the sky

From the course: Revit to Unreal for Architecture, Visualization, and VR

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Add in the sky

- [Instructor] Daylight can have a huge impact on your scene. Let's talk about how to get a realistic sky and daylighting system. So first things first, in Modes, go down to Lights here, and then click and drag this skylight anywhere into your scene. Now, you can use the defaults here, or you can go to under Light, the source type, and choose something like a specified cube map. That'll let you add things like pre-made HDR images, or things that you've taken yourself. And drop those into the scene to add artificial ambience to the scene. So we're gonna use sunset. Notice how everything gets a little warmer, and that matches this scene here that's been pre-captured or rendered. Now, the next thing is getting a realistic sunlight. So go to Directional Light, drop that into your scene, again anywhere. You'll notice these preview tags, that just means that the lighting hasn't been built yet, just so that you don't accidentally ship without doing that step. Now, I have it set to Stationary…

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