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The final touches

The final touches: Unreal: Lighting
The final touches: Unreal: Lighting

Tom Sirdevan, look developer and lighting artist, explores a few screen-space post-process effects to add the final touches to your lit Unreal scene. These include bloom, lens flare, depth of field, and motion blur, which are all essential to increasing the realism of your video game or visualization walkthrough.

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Skill Level Intermediate
1h 32m
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