Join Craig Barr for an in-depth discussion in this video What to know, part of Unreal: Virtual Reality for Architectural & Industrial Visualization.
- [Instructor] This course assumes a general knowledge of virtual reality concepts and principles, as well as working with game engines. In this specific example, we are working with Unreal Engine, and the HTC Vive. Previous experience with the Unreal Engine is definitely of benefit in this course. If you're not familiar with Unreal Engine or you want to get familiar and learn Unreal Engine, you can check out my course, Unreal Essential Training. So welcome to virtual reality and visualization. Enjoy the course.
- Considering VR as a presentation tool and a design tool
- Selecting your VR gear
- Migrating projects
- VR scene adjustment tips
- Real-world scale in VR
- Textures, details, and navigation in VR
- Dealing with motion and VR sickness