From the course: 3D Content Creation for Virtual Reality

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VR hardware and refresh rate

VR hardware and refresh rate - Maya Tutorial

From the course: 3D Content Creation for Virtual Reality

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VR hardware and refresh rate

- [Voiceover] Virtual experiences that are immersive and convincing to the human mind require content rendered at high frame rates. Here are some basic considerations when looking at hardware for creating the best VR experiences. GPU considerations. This is where you want to take into consideration certain aspects of your graphics processing unit, or your video card or your graphics card. This is where you want to get into things like low latency. You want something that has a refresh rate of around 90 Hertz. Most head mounted displays these days are 90 Hertz and are heading to 120 or even beyond right now, so by this, we want fast, quick response, and by low latency, we don't want any kind of delay in refreshing any of the imagery that's happening in your virtual reality experience. Frame buffer. This is where we want basically on our GPU or for our hardware, we want high memory and fast memory speed for smooth performance. Examples of this could be the latest NVIDIA GeForce GTX…

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