In this movie Scott explains using the Epic Games Launcher as a hub to launch Unreal Editor. The Epic Games Launcher is used to download the Unreal Engine itself as well as access demo content from Epic Games, browse the content marketplace, and use as a launcher for the various projects you create on your system.
- [Voiceover] The first thing we're gonna do…is go to epicgames.com to go download the Unreal Engine.…So we'll go to Epic Games, we'll click on Unreal Engine 4.…We get on the UnrealEngine.com page,…which gives us the get Unreal download link.…And now we can go download Unreal Engine…for our platform of choice.…So we've done that, you guys have installed it.…I'm gonna close out of the browser…and we're gonna open up Unreal Engine.…So you can see in my dock down here…I've a little Epic Games icon, I'm gonna click on that…and that's gonna bring up the Epic Games launcher.…
And this is basically a portal…that allows us to open Unreal Engine…as well as a bunch of other things related to Epic.…Now obviously we have an email and a password field here,…I could log in to their system,…I actually don't need to log in,…I don't need to do any of that.…I just want to open the program,…so I'm gonna click on go offline down here.…Right on, so now we're in the Epic Games launcher…and we just want to open Unreal Engine.…So I'm gonna go down to the library.…
This course offers mograph designers a quick-start guide to real-time motion graphics in Unreal Engine 4 (UE4). Scott Pagano shows how to prep and import both static and animated geometry and animate objects and cameras with the Matinee Editor. He shows how to flesh out your scenes with Unreal's lighting and shading tools, and export video files and image sequences for further refinement in software such as After Effects. Following the quick-start chapter are three real-world projects that demonstrate the power of the workflow.
This forward-thinking approach to motion graphics leaves antiquated processes behind and presents modern, efficient, and fun ways to create 3D imagery. Once you have a grasp of how to import, animate, and make your content look great in UE4, the doors are open to dive into worlds of virtual reality, gaming, and interactive content. Check out more of our Unreal training here.
- Organizing a UE4 project
- Importing files
- Creating materials
- Adding cameras
- Creating keyframes in the Matinee Editor
- Setting up units in Maya and C4D
- Creating and assigning materials and lights
- Rendering motion graphics in Unreal
Skill Level Intermediate
Q: This course was updated on 12/20/2017. What changed?
A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.
Creating Game Environments in Maya and Photoshopwith Adam Crespi5h 10m Intermediate
Mograph Techniques: Creating a Sports Bumperwith EJ Hassenfratz2h 25m Intermediate
Sound Design for Motion Graphicswith Scott Hirsch2h 52m Intermediate
1. Unreal Engine 4 Quick Start
2. Project 1: Daylight Scene with KinetECO Animated and Static Geometry
3. Project 2: Graphic Scene with H Sport Animated Geometry
4. Project 3: Working with Matinee Animated Geometry
Importing geometry into UE42m 27s
Next steps1m 14s
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