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Unit setup in Maya

Unit setup in Maya: Unreal Engine 4: Realtime Motion Graphics
Unit setup in Maya: Unreal Engine 4: Realtime Motion Graphics

In this movie Scott shows you how to set up scene units properly in Maya to match the unit scale in Unreal Editor. Making sure our units are set up properly will allow for us to seamlessly export content from Maya and import it into the Unreal Editor with one-to-one matching of scale and positioning.

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Skill Level Intermediate
4h 33m
Duration
62,534
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Q: This course was updated on 12/20/2017. What changed?

A: The following topics were updated: preparing and exporting your geometry as an FBX file in Maya 2016 and preparing and exporting your geometry as an FBX file in C4D R17.

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