From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Textures and details in VR

Textures and details in VR - Unreal Engine Tutorial

From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Textures and details in VR

- [Instructor] There are certain tricks utilized in the game and film space to present a beautiful image. Texture maps are an excellent way to display more data than is actually there. For virtual reality, these tricks don't work as well, and this can present a real challenge for content creation. Let's tour around the virtual reality space here, and look at some examples of how we can work with texture maps. So here we are within our virtual reality space, and if we move around and we take a look at some of the textures, it's worth noting that our geometry needs to be light to help with the performance, and our textures do need to help carry that detail as best we can. The things that we could normally take for granted in the games world or the visual effects or film effects world don't necessarily apply here. Now here's a prime example. We have this countertop and we can see that we have, on the surface, some little indentations. That is being driven by a normal map, and this is an…

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