From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Starting points: VR templates

Starting points: VR templates - Unreal Engine Tutorial

From the course: Unreal: Virtual Reality for Architectural & Industrial Visualization

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Starting points: VR templates

- [Narrator] Let's take a look at how to set up a virtual reality project for visualization in the Unreal Engine. So, a couple things to note before we do that. I'm using the HTC Vive, which runs off of SteamVR. And if you have SteamVR installed and running, you should see something like this little UI that's draggable around here. And it'll show that our controllers are ready, and if I move my headset around right now, it is also ready as well. So, I'm going to jump into the Epic Games Launcher, and this is going to be our UI, our ecosystem to get into Unreal Engine. And what we're going to do from here is take a look at some starting points for building a virtual reality project. Now, the Epic Games Launcher, when it launched up, I should point out that the version of the Engine I'm running might be different than the version that you're running. You can see that I'm running Unreal Engine 4.14, which is the current release at time of this building of this course. You may be running…

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